Character gen for the classless game last night. Everyone opted for the 4d6 method, resulting in the highest character being +6 (and I allowed a couple of the others to boost a bit to +4).
So we have:
- An ex-slave woman half-orc STR 20 CHA 3? mobilty fighter based on a build from OOTS
- A male half-orc ex-necromantic acolyte undead hunter
- dwarf fighter, heavy drinker
- half-elf cleric/bard/rogue mismash, STR 4. Seeker after knowledge?
The highest CHA in the party is about 10. I think there are two INTs with -ve modifiers. Stealth is pretty much going to be a foreign concept, even though most are lightly armored.
Some notes:
Those trade-offs over what you are good at can be really hard. HP seemed to be the most commonly sacrificed. Base attack is equal to a level of spellcaster because it is a prerequisite to most of the combat related feats - like rage, favoured enemy ...
Even with 6 'feats' at first level - it's not enough :D Hard decisions have to be made about what can wait for 2nd/3rd level.
So we have:
- An ex-slave woman half-orc STR 20 CHA 3? mobilty fighter based on a build from OOTS
- A male half-orc ex-necromantic acolyte undead hunter
- dwarf fighter, heavy drinker
- half-elf cleric/bard/rogue mismash, STR 4. Seeker after knowledge?
The highest CHA in the party is about 10. I think there are two INTs with -ve modifiers. Stealth is pretty much going to be a foreign concept, even though most are lightly armored.
Some notes:
Those trade-offs over what you are good at can be really hard. HP seemed to be the most commonly sacrificed. Base attack is equal to a level of spellcaster because it is a prerequisite to most of the combat related feats - like rage, favoured enemy ...
Even with 6 'feats' at first level - it's not enough :D Hard decisions have to be made about what can wait for 2nd/3rd level.