(Friday) I am in day 3 of staying at home with a substantial head cold. The first two days I managed about half-a-day of hours working from home each day over the course of the day before my eyes and brain gave out. Today has mostly been spent napping/mindlessly scrolling, exhausted by the act of breathing and expelling fluids.
[My eyes are tiring very easily and have spent painful amounts of time feeling swollen larger than my sockets. There has also been painful sore throat but it hasn't been as bad as some I have had in the past.]
I've taken a few mental health days this year, this will put a substantial dent in the amount of sick leave I have remaining.
On Wednesday I also achieved a few things in the morning at home (taking it easy) and Thursday? evening I read through D's kickstartered copy of Alas for the Awful Sea, a PbtA game set broadly among the poverty of the coastal British Isles in the 1800s. I learnt something about running and setting up games with hard choices, but it is not itself still not a game which I am likely to play myself, preferring my escapism to be on the heroic end of the scale.
I do credit it for turning my thoughts back to the seeds of another campaign which I am probably never going to get to run, lending a sliver of inspiration for a plot twist triggering the final arc.
That's one of the few positive outcomes of my (increasingly convinced of) ADHD brain being forced into inactivity. I'm trying not to beat myself up about being inactive.
[My eyes are tiring very easily and have spent painful amounts of time feeling swollen larger than my sockets. There has also been painful sore throat but it hasn't been as bad as some I have had in the past.]
I've taken a few mental health days this year, this will put a substantial dent in the amount of sick leave I have remaining.
On Wednesday I also achieved a few things in the morning at home (taking it easy) and Thursday? evening I read through D's kickstartered copy of Alas for the Awful Sea, a PbtA game set broadly among the poverty of the coastal British Isles in the 1800s. I learnt something about running and setting up games with hard choices, but it is not itself still not a game which I am likely to play myself, preferring my escapism to be on the heroic end of the scale.
I do credit it for turning my thoughts back to the seeds of another campaign which I am probably never going to get to run, lending a sliver of inspiration for a plot twist triggering the final arc.
That's one of the few positive outcomes of my (increasingly convinced of) ADHD brain being forced into inactivity. I'm trying not to beat myself up about being inactive.