Feb. 10th, 2009

marsden_online: (Blueknight)

larger versions )

Darker numbers might go with a lighter colour text. White text obviously doesn't work with the lighting.

I spent a long time trying to find a way to make the faces display text via a texture or something, but it just doesn't work. In the end I went with very carefully positioned text objects, which I then had to convert to meshes to allow transparent colouring (ddeming the quickest way to get a darker or lighter version of the background colour to be setting the colour of the number to pure black or white then playing with the alpha).

I have learnt a whole lot about doing things in Blender, but there are a few things which still seem hit or miss - like changing the colour of a 3D text object.

Just because I'm still working on this logo doesn't mean I've lost my misgivings about Gameathon - the logo is a project in itself.
marsden_online: (Default)
I'm sure there are people on my friends list who would be interested in this site:
http://www.bookhabit.com/
Bookhabit gives published and unpublished writers a conduit to the reading world, and gives readers a place to explore.

I stumbled across it through an NZ Herald article on "Top ten start-ups of 2008".

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