I knew some of my windows were a bit draughty. It wasn't until I went around with some foam strip to insulate a couple of them that I realised just how badly they fit the frames, and how widespread the problem.
Getting the window frames painted just got upgraded to $$replace $$windows [sigh].
I need a job that pays well. I'll settle for a job I enjoy that pays. Checked the job sites this morning, printed off a couple of possibilities. [And looking at them, just realised that the closing date is past on one [biff]. Sloppy.] The other is weighted a bit heavily towards having an existing (recent) design portfolio, but is with a company on my list of "possibles".
I should build a proper CV site (1). The old work sites could count at 0.5, 0.25 and 0.25 (+1). Properly build out the Broken Kingdoms site (+1). Still two examples short, and by the end of next week.
This afternoon however I need to be working on the existing to-do list
Oil bike chain
Mow LawnsFix Lawnmower I reiterate my theory that coil springs are the invention of the devil.
New character sheets for Guido's Treasure PCs
Update Quickstats for same
Map for next area in Guido's Treasure
Setting update for Broken Kingdoms (languages)
New NPCs for Broken Kingdoms
Getting the window frames painted just got upgraded to $$replace $$windows [sigh].
I need a job that pays well. I'll settle for a job I enjoy that pays. Checked the job sites this morning, printed off a couple of possibilities. [And looking at them, just realised that the closing date is past on one [biff]. Sloppy.] The other is weighted a bit heavily towards having an existing (recent) design portfolio, but is with a company on my list of "possibles".
I should build a proper CV site (1). The old work sites could count at 0.5, 0.25 and 0.25 (+1). Properly build out the Broken Kingdoms site (+1). Still two examples short, and by the end of next week.
This afternoon however I need to be working on the existing to-do list
Mow Lawns
Map for next area in Guido's Treasure
Setting update for Broken Kingdoms (languages)
New NPCs for Broken Kingdoms