Upon returning to Murdered Bow Markos made good his promise to the ki-rin and removed the last of the metal bindings. Sa paid a visit to the baker's widow discovering that business had not been good since the death of her husband; something he remedied by buying a round for everyone in a local drinking house and pronouncing the greatness of her wares. The word of such a great hero soon had people flocking to the bakery.
Zenon had been busy in the intervening time and presented the other members if the party with a number of useful one-shot items such as tokens of Obscuring Mist and powder of See the Invisible.
The treasure ships were investigated for an item of power suitable for a new member of the party and Val chose to replace one of her bladed gauntlets with the one name Mageslayer - a bleak, black iron piece with a taste for the blood of spellcasters. Markos replaced some of the blades on her other gauntlet with ones of meteoric iron; the better to face Anthony's never-ending creations.
( Back to the caverns )
B'fore any treas'r the keep we wus head'n f'r turn'd out t'be full o' 'obgoblins. T'boss stuck a Silence on'e dwarf's 'elm t'stop the clank'n and we snuck in past t'guards at dawn.
Gett'n d'nstairs past the barra'ks were a bit tricky'r. Takir disguised 'isself as an 'obbo 'n pretend'd I were 'is prison'r as a d'stract'n fr'm one door while t'others popped up an 'llus'ry wall 'tween t'other door 'n t'stairs.
Bottom 'o stairs surpris'd a pair of 'obbos, bit tougher th'n 'ey looked but we took 'em. Found some rooms then a s'cr't door straight to the 'obbos boss, wizard call'd Scarr'd.
W th' advant'ge o' the silence 'n Takir bluffin' guards out o' the fight made short work o' the wizard. 'Ad some nice stuff on 'im, got some magic bracers. T' tiefing found a very nice dagg'r which she's become suspic' protective of.
Note t'boss likes to get big [Enlarge person] when 'e scrums w' that chain o' 'is.
Found a way deeper down w'out any more 'obbos. Incubus wuz feel'n a bit poorly so we left 'im to watch the stairs & amuse 'imself w' and hobbo's 'oo migth follow.
Searchin' the basement di'nt turn up anythin' but some rats and an entry to some caves. Caves 'ad a drow 'untin' party but a peaceful partin' o the ways were negotiat'd.
Caves also 'ad an 'ydra  'oo coul'nt follow us back into the tunnel so we lef' it alone. Back t'other way were some bears *big* bears t'boss decid'd we coul' take, mebbe get'a fur rug. Turn'd out they w'r chained up, coulda backed off 'n jus' blasted 'em, di'nt seem like a far fight so I blasted the pillars jus' a lit'l w' acid.
T'boss had made a misjudgem'nt. Even b'fore break'n loose the bears 'ad th' dwarf as chow (one fer one). didn't manage t'get t'wand o' Cure Light work'n prop'ly 'uff t'get 'im alive 'n t'boss back on is feet b'fore bear got me, last thin' I saw were Killarah 'ightail'n 't outta th're chased by a bear.
Seems Killarah manag'd t' outrun th' bear 'n fetch Takir, 'n 'e manag'd to keep th' bears attent'n [flying out of their reach] while she pour'd healin' potions 'nta t'boss 'n me. Poor dwarf were already 'alf eaten. Will miss th' tin can.
R'treat'd back into th' basem'nt 'n rest'd up f'r a day or double.
Goin' back prepared made short work of th' two left bears, I led one ona chase around th' loop so only one at a time. Just led it back wh'n this insecty devil thing [ooc: Thri-Keen Psychic warrior] pops out o' nowhere 'n rips into th' bear - real famish'd 'ppar'ntly. Been 'eld prison'r on t'other ide of t' 'llus'ry wall th' bears w'r guard'n. Name's Kik Kik Kik or sump'n.
Poked around back there a b't, found anoth'r demon pris'n like th' one und'r t'inn but empty, th'n a big 'all, interest'n library, alchemy lab (don' know much 'bout alchemy but t'boss got all excited ov'r some sorta "aboleth spit") then big copper do 'n lo! five godsforsak'n
Honest, thought we wuz gon'rs. Th' shark's'd eat our brains f'sure. Made ready t' blast th' book one 'ad, seem'd importn't, but tiefling threw t' aboleth spit inta th' circle 'n all the magic 'n the summonin' jus' blew up. When m'head stopped ringin' the 'llith'ds were toast.
They 'ad some nice stuff tho', 'n we found 'n 'ole 'oard in a secr't room. Load'n up 'n getting out o' there b'fore any o' th'r cobb'rs arrive.
( Sanctuary and conspiracy )
( A plan and an ambush )
( Homecoming )
At this point we bid a sad farewell to Aiu's player whose real-world adventures are taking her from us. Aiu will continue on as personal speechwriter and counsel to the Prince but the rest of the party are taking their leave of him to once again challenge the multi-headed monster which are the Anthonys and the resources they might lend to the usurper Quinten.
Well, things gett'n a bit 'ot in this ol' city o' Tellarat 'n me bein down to me last gol' piece I've taen to th' a'ventur'n life, respond'n to 'n ad by a profess'nal dung'n delver fellow wit line on'n ol' keep full o' treas'r out'n th' mountains. No cash up fr'nt but'l shake 'em Academy sharks off me tail.
Japes alon' fer th' ride are bein
René duPlessis, bit o'n odd chap but e's th' one sett'n up this 'ere expedition so e's th' boss. [Human Factotum]
Player's description "Indiana Jones with a spiked chain instead of a whip."
Rothratur, dwarven 'oly knight 'n some sort o' quest and prob'ly th' most norm'l of us chumps by com'n stand'ns. Seems like a good bloke to 'ave at y' back mean'n e'd stay put 'n protect it unlike th' next two. [Dwarf Crusader]
Takir, genr'lly goes ar'nd as a good look'n human bloke but 'e dropped th' act for a bit 'n I seen 'im for what 'e really is, young incubus. Gods know (or mebee they don't) wot one o' them is doin' lark'n about on this plane. Most never shuts 'is damned (heh) mouth, always 'as to be stick'n 'is nose into evryt'n 'n tell'n people what to do ('n "persua'n" th'm when 'ey don't). [Incubus using "monster class" levels]
Killarah, 'nother off-planer tho' she jus' tryn t'hide th' horns 'n tail unner her wearables. S'posd t' be the sneak 'n search bod so I 'ope she's a bit more obs'rvnt th'n prov'n so far. Seen 'er about a bit b'fore, hooked up w' one o th' underside guilds. [Tiefling Rogue/Psychic Warrior]
So we 'ead out o' town and worst luck the first village we stop 'n gets wraith-bomb'd o'ernight. Most o' the villagers made it to th' inn which turns out 'as an old relig's ward roun' it, din't find this out 'til a coupl' of the others 'ad gone outside 'n tried to smack the wraiths round a bit. [Dumb japes. Y' don'ever get close to a wraith.] Bloody incubus was so upset t'be fac'n someth'n 'e coul'n charm or 'mpress 'e just stole a bow off some poor villager inside 'n sat on the roof shoot'n pointlessly. Meself just blasted 'em safely from th' window, lucky none came in from t'other direction tho' (not know'n bout th' wards at th' time).
Wraiths threw 'emselves at th' wards until dawn, when 'ey slunk off to 'ide out 'o th' sun for th' day. Rider was sent flat-tack to the city t'get some clerical 'elp, y'don' want wraiths wander'n this close t' a damn city. We 'ung around 'cos broken rest, too soon t'get spells back 'n might be a chance t' get paid fer blast'n wraiths t'night.
Th' incubus or th' scout managed t'find an 'idden temple unner th' inn 'n first thing t' dwarf 'n me knew 'bout it was t' incubus telepath'n¹ up that th' boss 'ad mang'd t' walk innoo a gelly cube down b'low. Scoot'd down 'n blast'd t'ooze off've 'im ('n scooped up a bunch o' coin it 'ad picked up somewhere) 'n he went back upstairs 'n took a bath while we scouted out th' rest of th' level 'n loot'd some good qual'ty weapons fr'm an old armory.
Th' was a big stair down t' a lower level wh'r t' is/was a demon fr'm th' old wars bound 'n asleep to all 'pearences², 'n old holy alt'r to the goddes s of protectin' travellers wh'r I 'eft what 'ad bin m'last gol' piece fer luck, a few dead a'ventur's and a bleeding (so t'speak) vampire, 'oo tried (failed more th' pity) ta make a meal 'o the incubus but din't bother chas'n us.
¹ not keen on th' blighter bein able t' get innoo me head whenever 'e wants - enough sharks already b'n mess'n around 'n there.
² [until the incubus' repeated clairvoyancing back to that room to make sure it was still there and asleep woke it up, not that he told the rest of the party why he was even more hell-bent on getting out of there than we already were]
Got back up t'stair to find the cavalry had arriv'd from t'city, liter'ly, force o' mounted relig's bods o' all sorts but all carry'n magic 'n led by a tall glow'n winged bod. Mebbee this place attracts 'em or th's a gate t'Sigil around or som'n. 'e weren't to pleased t'see t'other two w' us, looked at 'em 'ard but din't start w' th' smit'n. Dwarf had t' tell 'im all 'bout t' vampire 'n such down below but then 'ey sent a group down there 'n f'nd nuttin. So mebee we w' see'n things or mebee 'ey w'not see'n things or mebee th' sharks down b'low jus' moved out t'wait for th' dust t' settle.
T'wraiths (w' more) turned up agin o'ernight 'n we left 'em to th' holy folk. 'ey dealt w' some but waited for dawn t' follow th' rest back to th' nest, 'n we hightailed it off t'ward th' mountains because it din't seem 'ey were goin' t'pay for 'elp w' anyth'n but bless'ns.
Day'r so later 'n we were pass'n throo 'n old forest when th'r's this goblin standing 'n th' road bold as brass demand'n a 50 gol' piece toll. Now if any o' us 'ad that sort o' coin we wouldn't be on this lark inna first place 'n buggered if anyone were giv'n up a valuable piece o' equipment. Where th's one goblin th's usually a bunch more so we wer'n keen t' just walk over 'im. 'e said the coin were so 'e could buy bread fer 'is many kids, so we off'd to liberate any coin 'e might know of 'ereabouts which might be guarded by someth'n nasty 'n pay 'im out o th' proceeds (or, since 'e point'd us at'n ogre, the corpse fer eat'n).
Short story, t'scout mang'd t'sneak up on t'sleep'n ogre 'n ta'e 't out 'n one stab³. found a bag o' sliver 'n a magic ring ' n a necklace o' fireballs some'ow intact, lucky ogre nev'r roll'd ov'r onnoo it. Dragged th' body back to th' goblin 'oo were a bit surpris'd 'n he 'n th' scout nearly came t'blows, 'cept 'e called on 'is mates 'n 'bout 30 of the blight's popped up. Th't I might get t'do some blast'n after all, but it all calm'd down 'n toll accounted fer we moved on.
³ [DM had forgotten about the FORT save part of the coup de grace rules and after the rogue did 26ish damage on the strike the DC was 36, difficult even for an ogre barbarian. To his credit he gave us the kill rather than fudging the encounter.].
Journal link: Sa-Dagget's version of events from joining the party until the end of the previous entry.
Author's note: I wasn't present at the table / Markos was not involved for much of the next two vignettes.
( Sa punches a bear )
( Getting Eric back on his feet )
( An ocean excursion )
( Brother Anthony )
Character for a just-started D&D game, level 6.
Lochlan Burrfoot Foundlingson (Lochlan SpringHeel)
Halfling Warlock 3 / Warmage 3
As his name tells Lochlan is a foundling halfling child adopted by the Burrfoot clan. His childhood among the Burrfoots (feet) was the happiest time of his life.
His magical ability was recognised by a “recruiter” for a prestigious warmage academy and he was given little choice but to enrol. Competition at the academy was fierce and discipline harshly enforced to keep the mostly evil-aligned students from “advancing past” (murdering) all their classmates before graduation. Lochlan managed to avoid the worst of the schemes by keeping low (pun intended), being generally likeable and staying aware of most of the plots which were happening. It helped that he was not an exceptional student; but his presence at the academy was ensured by the staff being aware of his warlock abilities (which were concealed from the other students) and potential.
On graduation the majority of graduates were Geased to serve a “patron” noble or warlord for a number of years and Lochlan was no exception. However he made his save against the Geas but bluffed his way through it until he was able to escape, stealing a magical shield and some other trinkets in the process. Now sought/hunted by his patron and/or the Academy who want back the money they had to refund his patron and to make an example.
Other possibilities floated here were:
- was partway through his unwilling service when the geas was broken by a spellcaster to whom he now owes a massive favour, left immediately, possibly sought as above.
- served out his time but chafed under it / was forced to take actions he strongly objected to in the process. Left as soon as he could with equipment either stolen or earned through service.
Currently Lochlan is down to his last gold piece (literally) and looking for an adventure which pays, while trying to stay below the radar of those who might be looking for him. He manages food and accommodation selling his ability to destroy things (tree stumps, boulders, etc) through liberal application of Arcane blast (acid/fire); and performing/competing in feats of agility.
Unknown. Mechanically another level each of Warlock and Warmage then Eldritch Theurge, possibly unlocking the fiendish or half-fiend templates as his powers mature further.
Lochlan generally presents as a typically cheerful halfling, slightly muscular and with an untidy shock of black hair which flies out wildly when he casts an Invocation. Privately he is prone to sudden fluctuations in mood, from genuinely cheerful to angry and despondent about the past and the likely future. Secretly he is haunted by the knowledge that he is not a “real” halfling, that he is part “something else”.
( stats )
( Dangerous Beasts )
( Sunstones and spidery things )
Next session: it is the first full moon since Zenon was shown to have contracted lycanthropy and since it was pushed into overdrive by the Scroll of Restoration. Will the other party members be able to keep him contained?
( Markos Level 5 )